Types
fleeing-nav-enemy: nav-enemysource
fleeing-nav-enemy-info: structuresource
Fields
min-reflect-angle: float
max-reflect-angle: float
max-boundary-deflection: float
deflection-min-dist: float
deflection-max-dist: float
reflection-time: int32
travel-rotate-speed: float
blend_interp_angle: float
min-speed-adjust: float
max-speed-adjust: float
speed-adjust-center: float
speed-adjust-range: float
abort-notice-distance: float
min-notice-dist: float
max-notice-dist: float
min-stop-chase-dist: float
max-stop-chase-dist: float
max-flee-rotation: float
lightning-mole: fleeing-nav-enemysource
peeper: process-drawablesource
Functions
check-drop-level-rolling-dirt
check-drop-level-rolling-dirt(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: vector) => nonesource
check-drop-level-rolling-dirt-finish
check-drop-level-rolling-dirt-finish(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: vector) => nonesource
find-adjacent-bounds(arg0: nav-mesh, arg1: clip-travel-vector-to-mesh-return-info) => nonesource
find-adjacent-bounds-one
find-adjacent-bounds-one(arg0: nav-mesh, arg1: nav-poly, arg2: int, arg3: array, arg4: array, arg5: vector) => symbolsource
fleeing-nav-enemy-adjust-nav-info
fleeing-nav-enemy-adjust-nav-info() => floatsource
fleeing-nav-enemy-adjust-travel
fleeing-nav-enemy-adjust-travel(arg0: fleeing-nav-enemy, arg1: object) => vectorsource
fleeing-nav-enemy-chase-post
fleeing-nav-enemy-chase-post() => nonesource
fleeing-nav-enemy-chase-post-func
fleeing-nav-enemy-chase-post-func() => floatsource
fleeing-nav-enemy-clip-travel
fleeing-nav-enemy-clip-travel(arg0: fleeing-nav-enemy, arg1: vector) => symbolsource
lightning-mole-hole-post
lightning-mole-hole-post() => nonesource
lightning-mole-run-code() => nonesource
lightning-mole-task-complete?
lightning-mole-task-complete?() => symbolsource
Variables
*lightning-mole-hole*: vectorsource
*lightning-mole-nav-enemy-info*
*lightning-mole-nav-enemy-info*: nav-enemy-infosource
Types
dark-plant: process-drawablesource
gorge: process-drawablesource
gorge-abort: gorgesource
gorge-finish: gorgesource
gorge-pusher: pusher-basesource
gorge-start: gorgesource
happy-plant: process-drawablesource
pusher: pusher-basesource
pusher-base: process-drawablesource
race-time: structuresource
rolling-part: part-spawnersource
rolling-start: process-drawablesource
rolling-water: water-animsource
rollingcam: process-hiddensource
Fields
type: type
name: basic
mask: process-mask
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: basic
pid: int32
main-thread: cpu-thread
top-thread: thread
entity: entity-actor
state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
next-state: state
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
Functions
dark-plant-check-target(arg0: dark-plant) => symbolsource
dark-plant-has-bad-neighbor